

Jay Soto
Designer
I’ve always been drawing and I’ve always wanted to tell great stories with novel mechanics in games. After separating from the Marine Corps in 2024, I’ve explored different paths in game art including sound design, writing, texture work, and 3d work in Unreal Engine. Diving head first into games with a startup studio has been a trial by fire, but I love working with creative passionate people, so it’s been a privilege.
@sotodev.bsky.social
jorge-soto-/
jaysoto_dev
Videos

Designing
Director
Jay Soto
Videos

I’ve always been drawing and I’ve always wanted to tell great stories with novel mechanics in games. After separating from the Marine Corps in 2024, I’ve explored different paths in game art including sound design, writing, texture work, and 3d work in Unreal Engine. Diving head first into games with a startup studio has been a trial by fire, but I love working with creative passionate people, so it’s been a privilege.
jorge-soto-/
@sotodev.bsky.social
jaysoto_dev

